v0.55 Changelog


The version of Goth Witches released a little over a week ago felt "complete" at the time, but I realized I hadn't included anything about opposed rolls. It's very obvious how opposed rolls should work in the system, but it was inexcusable to not have them spelled out in the rules. Here's a full list of changes; it's all stuff added, nothing already in the game was altered:

-Adventure 1 added

-Opposed Roles and Teaming Up added, and what the magic die does for NPCs

-GM Section on Setting

 -NPCs to Create in Advance

 I really wanted to have two full adventures in the core book in time for the West Virginia Trans TTRPG Charity Bundle, but it's probably going to take me another few days to finish the text for the second adventure, and the handouts will require a significant amount of original artwork. But I'm still really glad that the first version of the game most people are going to see will have an included adventure, so that people understand what gameplay is like.

Only one person downloaded version 0.50 of the game; you have a very special PDF!

Files

Goth Witches TTRPG v0.55.pdf 2.5 MB
99 days ago

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